Screenshots for the 2.5D plug-in GUI.

Here’s how to use the tool. Users click on CV Curve button to draw curves in top, side, front views. Each curve needs to be closed to accomodate the 3D part of the algorithm. Users click on the buttons under the Curves Tools tab to associate each curve in a different view. Then they select the front, top, right curves that correspond to each other and link them together by pressing on the Link curves button. When they finish drawing, they click on the Generate 2.5D View button to create a Maya node that contains the interpolated curves. The default interpolation is yaw 0 degrees, pitch 0 degrees. These angles can be changed by navigating to the node that was created and editing the yaw and pitch fields.

(screenshot here)

This is an expanded GUI:

The curves under Front View, Top View tabs are user input curves. Notice each set of linked curves contain a front, top, right curve.

(screenshot here)